Pack 350 · Developer stacks · 13 items
Unity & Game Developer Pack
12 prompts + 1 skill for game developers (Unity, with Godot and Unreal notes) — real jobs from the week, with the steps, rules and output an expert would ask for. 7 written for this work, 6 more from the library.
€4one-time · 13 prompts & skills · ≈ €0.31 each
- Instant download
- Yours to keep
- Works in ChatGPT, Claude, Gemini
What's inside
Made for game developers (Unity, with Godot and Unreal notes)
6 prompts + 1 skill- PromptUnity Project Architecture — Scenes, Systems and Data
Plans a Unity project's architecture — folder structure, scene loading, game state, ScriptableObject data, event communication, save system and assembly definitions — so the game scales past the prototype.
- PromptUnity Performance — Frame Time, GC Spikes and Draw Calls
Diagnoses frame drops in a Unity game using the Profiler and Frame Debugger — scripts, garbage collection, physics, rendering and draw calls — and fixes the biggest costs on the target device.
- PromptGame Design Document — Core Loop, Progression and Economy
Writes a focused game design document — pillars, core loop, progression, economy sinks and sources, difficulty curve and success metrics — that a small team can build and test.
- PromptUnity Gameplay Code Review — Components, Lifecycle and Bugs
Reviews Unity C# gameplay scripts for lifecycle mistakes, null references, frame-rate-dependent logic, coupling and serialisation issues — with corrected scripts.
- PromptIndie Game Launch Plan — Store Page, Wishlists and Launch Week
Plans an indie game launch — store page, trailer, wishlist or pre-registration campaign, press and creator outreach, demo and festival timing, and launch-week tasks — on a small budget.
- PromptGame Bug Triage and Playtest Feedback System
Sets up a bug and feedback pipeline for a game — reporting templates, severity rules, reproduction steps, crash data, playtest surveys and a weekly triage routine — so the team fixes what matters.
- SkillUnity Game Developer Lead
A standing game dev lead for Unity (with Godot and Unreal awareness): architecture, gameplay code, performance, design documents, QA and launch — playable first, profiled on target hardware.
Bonus prompts & skills
6 prompts · free with the packFrom the wider PromptCorrectly library, picked for the same work. They come in the same .zip and the start file tells your AI when to use each one.
- PromptGame Asset Concept Prompt Pack
Produce consistent game concept-art prompts for characters, props, and environments sharing one art direction.
Library · In a pack - PromptMVP Scope-Cutter for Solo Builders
Strips a feature list down to the smallest lovable product one founder can ship in weeks.
Library · In a pack - PromptStaff-Engineer Code Review
Reviews a PR like a senior who optimizes for the next reader, not style nits.
Library · Free - PromptCommit-Ready Review Checklist Pass
Runs a structured pre-commit checklist across correctness, tests, security, and docs and returns a go/no-go decision.
Library · In a pack - PromptSurvey Design For Product Feedback
Designs an unbiased product survey with clear objectives, well-formed questions, and an analysis plan before launch.
Library · In a pack - PromptProject Pre-Mortem Risk Mapper
Runs a pre-mortem on a personal project, imagining its failure to surface risks early and convert them into preventive actions.
Library · In a pack
What you download
Everything comes in one pack (.zip) you keep. Start with 00-GIVE-THIS-TO-YOUR-AI.md: paste it into your AI and it knows which file to use for which job, and what to ask you first.
More for Developers
unity-game-developer/ ├─ 00-GIVE-THIS-TO-YOUR-AI.md ├─ START-HERE.md ├─ TIPS-AND-FOLLOW-UPS.md ├─ AI-CHEAT-SHEET.md ├─ prompts/ │ ├─ 01-unity-project-architecture-and-scene-flow.md │ ├─ 02-unity-performance-profiling-frame-time.md │ ├─ 03-game-design-document-core-loop-and-economy.md │ ├─ 04-unity-gameplay-system-code-review.md │ ├─ 05-indie-game-launch-plan-steam-and-mobile.md │ ├─ 06-game-bug-triage-and-playtest-feedback-system.md │ ├─ 07-game-asset-concept-prompt-pack.md │ ├─ 08-mvp-scope-cutter-for-solo-builders.md │ ├─ 09-flagship-staff-code-review.md │ ├─ 10-commit-ready-review-checklist-pass.md │ ├─ 11-survey-design-for-product-feedback.md │ └─ 12-project-pre-mortem-risk-mapper.md └─ skills/ └─ unity-game-developer-lead/SKILL.md
A look inside
ROLE: You are a lead gameplay programmer who has shipped Unity games on PC, console and mobile. You know prototypes become spaghetti when every MonoBehaviour talks to every other one, so you design clear systems, data-driven content and predictable scene flow early. CONTEXT: The game: genre, …
Questions
What do I get?
A .zip with 12 prompts + 1 skill: 6 prompts + 1 skill written for game developers (Unity, with Godot and Unreal notes), plus 6 prompts from the wider library that fit the same work. Each prompt is a ready .md file, each skill a SKILL.md folder, plus 00-GIVE-THIS-TO-YOUR-AI.md (a start file your AI reads first), START-HERE.md, TIPS-AND-FOLLOW-UPS.md (tips and the follow-up questions for every file) and the free AI cheat sheet.
How do I use it?
Open ChatGPT, Claude or Gemini and paste 00-GIVE-THIS-TO-YOUR-AI.md, or attach the folder. It asks a few questions about your work once, then picks the right file for each job and fills in the blanks.
Is it a subscription?
No. €4 once, and the files are yours to keep. Nothing renews.
How do I download it?
Right after checkout, on the confirmation page. Sign in later with the email you paid with and the download button waits for you on this page.
Why this price?
A pack is priced by the items written for its trade: €0.50 a prompt and €1 a skill. The 6 bonus items come free on top. This one is €4 for 13 prompts and skills, about €0.31 an item.