Game

Advanced · Advanced · 6 rounds · ~8 min · free with an account

Few-Shot Pattern Recognition

Show 2-4 examples → the model maps the relational structure, not the surface details (Chase & Simon's chess masters, applied).

Prompt Arcade · 6 rounds · free with an account

Few-Shot Pattern Recognition

Two to four good examples teach format, tone and judgement better than paragraphs of description. The model copies the pattern — including your mistakes.

  • Build it
  • Spot it
  • Match it
  • Order it
  • Spot it
  • Build it

Five games are open to everyone — start with Prompting Mindset 101. The other 31 need a free account (no card) so your scores and progress are saved.

What you'll learn

  • Choose the examples: Two to four examples, same style, different subjects.
  • Examples that teach the wrong thing: Examples beat instructions — so their flaws win too.
  • Zero, one, few: Examples fix format first; varied examples teach judgement.
  • A few-shot prompt: Task → examples → the new case, in the same layout as the examples.
  • Leaky examples: Strip example-specific facts or vary them, so only the pattern transfers.
  • Edge cases: Spend examples on the cases the model would get wrong.

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