Advanced · Expert · 6 rounds · ~8 min · free with an account
Tree-of-Thoughts for Planning
When linear reasoning fails — enumerate branches, score independently, surface trade-offs, recommend a hybrid path.
Prompt Arcade · 6 rounds · free with an account
Tree-of-Thoughts for Planning
For problems with several possible approaches, explore branches: generate options, judge each against criteria, expand the promising ones, drop the rest, then choose.
- Order it
- Spot it
- Build it
- Match it
- Spot it
- Build it
Five games are open to everyone — start with Prompting Mindset 101. The other 31 need a free account (no card) so your scores and progress are saved.
What you'll learn
- Tree of thoughts: Branch → score → expand → compare → choose.
- When to branch: Branch when there are several plausible paths and dead ends.
- Judge the branches: Explicit criteria and a pruning rule keep the tree useful.
- Branch outcomes: Expand the strong, prune the impossible, probe the uncertain.
- Fake exploration: Ask for approaches that differ in kind, not wording.
- Make branches different: Force diversity with a rule, not a plea.
More advanced games
Self-Consistency VotingRun the same prompt 3-5 times → take the majority answer. +12-18% accuracy on reasoning tasks (Wang et al. 2022).Few-Shot Pattern RecognitionShow 2-4 examples → the model maps the relational structure, not the surface details (Chase & Simon's chess masters, applied).Constraint CalibrationToo few constraints → drift. Too many → brittle. The 5-constraint sweet spot and how to find it.