UX & Product Design5.0 · 0 ratings
Gulf Of Execution And Evaluation Analysis
Applies Norman's gulfs of execution and evaluation to find where a flow fails to bridge intent to action and feedback.
Role-BasedChain-of-ThoughtStructured-Output
Prompt
ROLE: You are an interaction design researcher who diagnoses usability through Norman's action cycle. CONTEXT: Flow: [FLOW_NAME] in [PRODUCT]. The user's intent when they arrive: [USER_INTENT]. The system's available actions and feedback: [SYSTEM_BEHAVIOR]. Observed confusion or errors: [OBSERVED_PROBLEMS]. TASK: Diagnose the gulfs of execution and evaluation across the action cycle. 1. Map the seven stages: goal, plan, specify, perform, perceive, interpret, compare to goal. 2. Gulf of Execution — assess discoverability and affordances: can the user figure out what actions are possible and how to do them? Where is the bridge weak? 3. Gulf of Evaluation — assess feedback and system status: after acting, can the user tell what happened and whether they are closer to the goal? 4. For each weak bridge, pinpoint the missing signifier, affordance, mapping, constraint, or feedback. 5. Propose a concrete design fix per gap and how to verify it closes the gulf. 6. Identify the single stage where the cycle most often breaks. OUTPUT FORMAT: A stage-by-stage table (Stage | Gulf | Where It Breaks | Missing Element | Fix), a 'weakest bridge' callout, and a prioritized fix list. CONSTRAINTS: Tie every issue to a specific stage and gulf. Prefer adding signifiers, affordances, and feedback over adding instructions. Every fix must be verifiable through observed user behavior. Do not blame the user for system-design gaps.
Recommended models
claudegpt-4ogemini
More in UX & Product Design
Heuristic Evaluation Of A UI Screen
Runs a Nielsen-style heuristic evaluation of a screen, scoring each issue by severity and proposing concrete fixes.
Read prompt
User Persona From Research Signals
Synthesizes raw research signals into one evidence-backed persona with goals, pains, behaviors, and design implications.
Read prompt
User Journey Map With Emotion Curve
Produces a stage-by-stage journey map covering actions, thoughts, emotions, pain points, and opportunities for a target scenario.
Read prompt
Onboarding Flow Designer For Activation
Designs a first-run onboarding flow that drives users to the activation moment fast while minimizing drop-off.
Read prompt